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SimulatorsGPT Blog

Posts on reproducible randomness, tiny canvas physics, and practical ideas for the 8 lightweight simulators.

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RandomSep 18, 20254 min read

Reproducible Randomness in the Browser: How Seeding Works in SimulatorsGPT

Seeded randomness lets you share a link and replay the exact process and outcome across devices.

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RandomSep 18, 20254 min read

Wheel vs. Coin vs. Dice: Which Randomizer Should You Use?

A quick guide to pick the right randomizer—weights, no-repeat mode, binary vs multi-outcome, and group size.

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UtilitySep 18, 20256 min read

12 Classroom & Stream Ideas Using the 8 Tools

Twelve quick activities for classes, streams, or meetups—random picks, timed challenges, scoreboards, racing laps, and more.

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PlaySep 18, 20255 min read

Casino-Style Dice in 2D: Making Rolls Feel Real (Without WebGL)

How we built natural dice rolls—throws, bounces, and stops—using a tiny 2D canvas engine and pooled sound.

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RandomSep 18, 20254 min read

Flip a Coin, Not a Table: Bias, Fairness, and Statistics

What coin "bias" really means, when to use it, and how to read 10–100 flip statistics without fooling yourself.

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UtilitySep 18, 20257 min read

Tiny, Fast, Shareable: Engineering Choices Behind SimulatorsGPT

Why we chose canvas over heavy DOM, one RAF per page, pooled WebAudio, seeded PRNGs, and URL-encoded state.

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SimulatorsGPT — 8 Lightweight Browser Simulators